Difference between revisions of "Community Annotation System"

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This is placeholder page for the community annotation system information page.  The live version of the CAS is running at http://cas.gmod.org/  
 
This is placeholder page for the community annotation system information page.  The live version of the CAS is running at http://cas.gmod.org/  
  
You can download a copy of the currently running annoation server from here: (I've temporarily removed the link, as I believe downloads have been really bogging the server down--it'll be back soon!) <!-- http://www.gmod.org/live_annotation_server.tar.bz2 (it's big: 1.3GB).-->  Be warned however that this virtual appliance is still quite rough.  Items that need to be addressed soon are:
+
You can download a copy of the currently running annoation server from here: ''(I've temporarily removed the link, as I believe downloads have been really bogging the server down--it'll be back soon!)'' <!-- http://www.gmod.org/live_annotation_server.tar.bz2 (it's big: 1.3GB).-->  Be warned however that this virtual appliance is still quite rough.  Items that need to be addressed soon are:
  
 
*Make networking generic again (currently it is hard coded to run at CSHL).  This should be pretty easy (writing a bash script similar to what Eric wrote for the original Modware VM).
 
*Make networking generic again (currently it is hard coded to run at CSHL).  This should be pretty easy (writing a bash script similar to what Eric wrote for the original Modware VM).

Revision as of 00:40, 5 November 2007

This is placeholder page for the community annotation system information page. The live version of the CAS is running at http://cas.gmod.org/

You can download a copy of the currently running annoation server from here: (I've temporarily removed the link, as I believe downloads have been really bogging the server down--it'll be back soon!) Be warned however that this virtual appliance is still quite rough. Items that need to be addressed soon are:

  • Make networking generic again (currently it is hard coded to run at CSHL). This should be pretty easy (writing a bash script similar to what Eric wrote for the original Modware VM).
  • Address the hard coding of stuff in the Chado -> Mediawiki and Mediawiki -> Chado scripts.
  • Hook up the cgi for generating GameXML from GBrowse (so that the click to edit with Apollo will work).
  • Documentation, Documentation, Documentation!

For more information or help, send email to the GMOD help desk at help@gmod.org.